Warhammer 40,000 - Dawn Of War
Submitted by: RM
Start the game with the "-dev" command line parameter. Then, press [Ctrl]
+ [Shift] + ~ during game play to display the console window. Then, enter
one of the following codes to activate the corresponding cheat function.
Note: the v1.10 patch or higher is required. However, some codes are no
longer valid with v1.3, and the others are limited to use only in skirmish
mode. In v1.3 you must enable cheat mode by entering the options and
checking the "Allow Cheats" box.
Note: In some versions press [Ctrl] + [Shift] + @ to display the console
Get indicated amount of power - cheat_power( [number] )
Get indicated amount of requisition - cheat_requisition( [number] )
Suicide - cheat_killself
Reveal all FOW (fog of war) - cheat_revealall
Hide taskbar - taskbar_hide
Spawn item - get=[item name]
Show taskbar again - taskbar_show
Quit to Windows - quit
Clear console window - cls
Rainbow colors - render_togglerainbow()
See-through white textures - render_togglexray()
Colored wireframes - render_togglewireframe()
Toggle shaders - detail_toggle()
Toggle banners and badges - decal_toggle()
Toggle brown dust - fog_toggle()
Change the distance - terrlod_dist( [minimum, maximum] )
Toggle model detail drop - terrlod_toggle()
Dump static decal stats to file - staticdecal_dump()
Dump dynamic decal stats to file - dynamicdecal_dump()
Toggle shadows - shadow_toggle
Toggle mouseover stat bars - ingame_stats_mouseover_toggle
Toggle stat bars - ingame_stats_toggle
Remove selection boxes - ingame_select_ui_toggle
Objects closer value not drawn - simvis_cameranearclip( "[meters]" )
Hide objects further - simvis_camerafarclip( "[meters]" )
Display current game speed - getsimrate()
Set game speed - setsimrate([number])
Screen update while console is up - simvis_fx_refresh
Reads data\art\ebps files - simvis_list
Toggle subsystem visibility - simvis_toggle( "[channel name]" )
Instant construction - sd_instant_build=1
Reveal all fog of war - fow_revealall
Use a text editor to edit the "Definitions" file in the game directory. You may
increase/ decrease the strength of any unit in the game. You can also increase
speed, intelligence, etc.
Cheat: Unlock All Levels:
First, open up your Dawn of War\Profiles folder and choose which profile you are
going to use. Now go to "..\W40k\singleplayer\campaign\state1" and open up
"campaignstate.lua" with some type of text editor (I suggest notepad or wordpad).
Now you need to change two lines.
The "maxmission = #" and the "scenario = #". Just change the # signs to whatever
mission you want (the maximum is 11 and both # signs have to be the same).
Space Marine Tactics:
* A good tactic with any race is to establish a base quickly, but it is especially
important with the space marine. While it's a good idea to capture strategic
points closest to your base from the start, do not embark to far before you
establish a solid base.
* The first thing to build is the Stronghold. From there, recruit more servitors
to speed up the building process. Afterwards, see to increasing your squad cap
* Before you start building major buildings, construct at least 5 plasma generators
for power. Look to build the chapel barracks and armory, before upgrading the
stronghold's level. With relatively basic defences established, sally forth and
seize nearby strategic points. At all strategic points you capture, build a
listening post then a couple of turrets. This way you can protect your strategic
points from enemy probes.
Submitted by: Hunter
With the -dev in the file target, go into the game press [control] + [shift] + [~]
(tilde) and then type sd_instant_build=1
The eldar may have a small building area but use webway gates to emprove the siza
ald build webway gates near stratgic points and relics and yo can trans port squads
to protect them if under attack.
Unit Limit Circumvention:
This is only usable in the multiplayer maps (in fake multiplayer). While you are
playing any race you will eventualy reach you population cap. Well the Ork's have
found a way around that. Once you reach your pop-cap for the Ork's simply save the
game. But heres the Twist you save the game under Orkz. You then exit the game and
load the game you just saved. Your Pop-cap will now be at zero, but you will still
have all of the units that you saved with!
Subsystem channel names:
Use one of the following entries with the "simvis_toggle" code:
Ambient lighting - EnviroHandler
The skybox - SkyHandlerStencil
Rubble - TerrainDecoratorHandler
Markers on bridges and in cover - marker_handler
Marks relative position of units - scargroups_handler
Visibility of units - AnimatorHandler
Infiltration units - GhostHandler
Shadows - ShadowHandler
Water - OceanHandler
Special effects - FXHandler
Dynamic lights - LightManagerHandler
Dynamic sound - SoundHandler
Show the boundary box of each model - BoundVolumeHandler
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