Five Nights at Freddy's
Submitted by: David K.
On any night, you can click on Freddy's nose located on the poster in the office. Clicking
on it makes a "honk" noise like a clown.
If in custom night mode you set the AI levels to 1-9-8-7, instead of normal gameplay,
Golden Freddy will appear and insta-kill you.
You can unlock three stars on the main menu by satisfying the corresponding requirements,
as indicated below.
1.Beat Night 5.
2.Beat Night 6.
3.Clear a custom night with AI set to 20.
The Golden Freddy is a hidden fifth animatronic that can be summoned on any night. However,
it happens most often on Night 1 and rarely on Night 3. To do so, watch the poster on CAM28
(West Hall Corner next to your office). It usually is a poster of normal Freddy with a
microphone saying "Celebrate!" Keep hanging from that camera to another one until that
poster changes to a close up of Golden Freddy's face. Close your laptop before you switch
to another camera, and Golden Freddy will appear in your office. He will kill you and crash
the game. However, the game will not crash if this happens on Night 3. You can also try to
escape Golden Freddy. Once you see him, put the camera back up to make him go away.
Alternately, successfully complete secret Night 6, and go to the Level Editor on Night 7.
Set the AI levels to 1/9/8/7 (which corresponds to the date of when The Bite Of '87 incident
occurred). Press "Start" to get a scare by Golden Freddy.
Bonnie and Chica:
Bonnie and Chica generally always appear on a certain side; Bonnie on the left, Chica on
the right. Chica moves at a steady rate towards you. If you see them on the cameras covering
on the right side, be careful as they will appear in the doorway soon. Bonnie tends to move
more randomly. Seeing them in the left side cameras may not mean anything more than she is
moving. Toggle the left light on and off at intervals to see if she is there. If so, hit
the button to keep the door shut for a while. You can get a clue when Chica is on the right
as you can see them through the window, however it is also possible to see Bonnie's shadow
on the left if you look carefully.
Foxy does not wander and remains in Pirate Cove. Use camera 1C to watch im. The more
frequently his head pops out, the closer he is to attacking you. Foxy does not like being
watched too much, but you also cannot ignore him. When you hear running footsteps sudden
coming from the left channel, it means Foxy is running and the left door should be shut
immediately. If you see a sign reading "IT'S ME!" on camera 1C, drop out of the camera view
now and shut the left door. Foxy always appears on the left side.
Completing any night:
You do not need to check all the cameras. Only check on Foxy frequently, and close the laptop.
Check the light on one door, shut it off, and do the same thing with the other one. Do this
four times, then check on Foxy again. Do this as fast as possible, then do the doors again.
If Foxy peeks his head out, it is fine; keep going. If Foxy is laying on the floor, check
on it more than you already have. By doing so a little more than before, if Foxy's curtains
are fully opened and it is not there, do not bother to check the hall, because you will not
have time for the door. If Foxy is not in the room and the curtains are open, immediately
close the left door and check your right light. If Chica is not there, shut it off then look
at the left hall. You will see Foxy running, but you should already have the door closed.
You will hear some banging on that door. Check your right, then the left, because of Bonny.
If she is not there, open the door. Check on Foxy and it will be back there. Continue as
usual; if one appears, close the door.
Each in-game hour lasts 86 seconds of game play. During this time, power will constantly
drain. Make sure to you do not use too much of it. You can use the camera often, but only
for quick glances in each room. Save as much power at the start, as the animatronics will
take some time to reach you. At this point, focus only on cameras 1A and 1C to determine
when a creature makes a move, as well as to monitor Foxy, the fourth creature. Try to have
at least 50% power at 3 a.m.
Even if you run out of power, the clock continues to progress. It is still possible to
complete a night with no power. Freddy usually takes a longer amount of time to move in
for the kill if you remain still after the lights go out. Do not touch anything and hope
that you are lucky enough to reach 6 a.m. before Freddy's song ends.
Camera 6, the kitchen camera, is less useful than the others because it is audio-only
and only allows you to hear creatures wandering through that area. Save power by not
checking this camera.