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Swarm Assault Cheats, Codes, Hints and Walkthroughs for PC Games. | | |
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Hints and Tips for:
Swarm Assault | |
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Swarm Assault
Unit Production:
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As you progress to the harder levels you will find that the usefulness
of some units will change and you will have to change your tactics. For
example the easier levels give you time to build the more powerful units.
The harder levels however give you a lot less time, in which case it is
sometimes better to produce large amounts of weaker units for defense or
offense.
Team Color:
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Have a look at the color you are playing and try to control colonies that
this team color specializes in. For example if you are playing the green
team you would try to gain control of Ant colonies since you could produce
ant units faster than any other team giving you a strategic advantage. In
extreme cases it may even be desirable to loose some or all your colonies
to gain control of a colony type that you can specialize in. This also
applies to enemy teams. No team specializes in scorpion production.
Winning:
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Note that to win you must be the only team color with any units and/or
colonies and there must be no neutral colonies. There may be neutral
units but you don't have to destroy them to win. This win condition must
be held for about five seconds for the win to be recognized by the computer.
Losing colonies after this does not prevent you from maintaining your win.
Colony Defense:
---------------
It is always a good idea to charge a base to a reasonable amount of health
when it is low. To do this, make sure you are not producing any units (by
clicking the same bug you are producing, if any), and it will automatically
regenerate. If you take over a colony, make sure you charge it to at least
yellow before producing units. BUT! Only do this if you are not needing units
extremely fast. At low health, it is very easy for a colony to be taken over.
And even if there aren’t any enemies around, there are still neutrals that
fly around that can damage your colony. Also, check back at old colonies
occasionally to make sure they are at decent health. Whenever you are not
in need of units, charge your bases.
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