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Cheat Codes: ------------ Submitted by: David K.
Tips to Deal with Dogs
----------------------- Scan them, they are blind eyeless dogs. So no sound and no problem, crouch and ignore them. Remember to have an open mic and scream at them to assert dominance (don’t talk near them). -=Tips=- * Turn off your walkie talkies. * Crouch walk when close to them, avoid running. * If they spot you run as far as you can and hope you have somewhere to escape to.↑ Top
Tips to Survive
---------------- There’s certainly prep you can do and knowledge of the different creatures that you can use to your advantage but at the end of the day if you’re caught outside with the big lads your best hope is to drop everything and sprint either back to the facility or to the shuttle. Having someone hang back and give intel through the radio is already about as helpful as it gets. Avoid staying on the planet past around 5:20 pm as that’s when the night comes and even more creatures stalk the surface. There is still a chance of them being out and about during the day, but nighttime is basically guaranteed slaughter. This means being able to quickly and efficiently cover enough of the facility is vital. Spamming right click to constantly scan is a good way to keep an eye out for threats and loot too, alongside making it slightly more bearable to see in dark areas without a light. Avoid the random events when picking planets. Constantly check the conditions of planets before landing by typing Moons into the console. Be it Rainy, Stormy, Eclipsed, etc. The last thing you need is for things to be even harder outside the facility. In the end I think going into the game with the expectation that at least one crew member is getting ripped to shreds, eaten, lost, etc. Just need to enjoy those moments when the do occur since this is definitely more of a lighthearted game and trying to heavily optimize play styles is just going to take away from that. Not say that’s what you’re doing of course.↑ Top
Team Roles and Some Monster Abbreviations
------------------------------------------ Written by jedijermany13 -=Introduction=- The world of Lethal Company is quite un-organized at times especially with newer players not knowing what to do, I want to make this guide as to try and help with stopping said chaos. Below will be basic team roles, how they work, and some abbreviations for monsters (of which some roles will need to use if typing or its just a long ass name). -=The Team Roles=- There are many different types of playstyles out there some of which more riskier than others so by all means be free to mix up your playstyles or just go on your own, this is just a basic outline for playstyles that I usually seen. -=The looter/carrier=- These guys are quite important and are the most common sort of playstyles/ roles one will see playing this game. They can be commonly seen rushing into areas spamming RMB to find some loot, sometimes doing this may get you shredded by anything that wants to do so. -=Security=- These guys are self explanatory, usually equipped with a shovel or another weapon. The Security are the ones who will combat the hostile entites, usually scaring them away or killing them. Keep in mind these are rare as not many have the balls to go against a Bracken. If you see these people, please be sure to thank them. -=The Overwatch=- These people are the most important for the looters as they read out the map to players via radio, directing them where to go, and warning them of entitles. Along with this Overwatch players can open the doors via the terminal (just type in the doors name and it will open/close). They are also able to tell players when to leave (Don’t wanna be caught in the dark early-game). -=The comedic relief=- These guys are exactly what they are named. They are usually seen as a mix of some of the classes (mostly the looter) and will run around messing with whatever they find. If they find a clownhorn or god forbid an airhorn, be prepared to hear it for days. I personally tend to play more towards this role. -=Monster Abbreviations=- Monsters, the most scariest part of Lethal Company. These can be found usually inside but can and will be found outside aswell. This is a guide to their abbreviations to make it easier to call them out. * Baboon Hawk–> BH * Bracken/flower guy –> FG (or just demon) * Bunker Spider–> BS * Circuit Bees–> CB * Coil Heads–> CH * Earth Leviathans–> EL * Eyeless Dogs–> ED * Forest Keepers–> FK * Hoarding Bugs–> HB * Hygrodere–> slime * Jester–> Jester (no changes for it) * Roaming Locusts–> RL * Manticoil–> Manti * Spore Lizard–> SL * Snare Flea–> SF * Thumper–> Thumper (no changes for it aswell) * Ghost Girl–> GG (Game Ender 9000) * Jeb–> Jeb↑ Top
How to Dodge Monsters
---------------------- Written by Cracky | Onifans * Locusts: Run through them. * Birds: Ignore Them. * Baboon Hawks: Get a MIC! Scream at them! (or use a loud instrument) * Eyeless Dogs: Go sneaky and STFU (if you have a mic) * Hygrodere Slime: Don’t touch them, they ain’t Slimegirl Waifus. * Circuit Bees: Ignore them, or just grab the hive and leave it at the cockpit of the ship. Be fast AF BOI/GAL! * Cracken / Black Thing: They are Tsunderes, They sneak up at you when you aren’t looking, turn around and look at them till they walk away, then go back to your mission. * Forest Keepers: Go sneaky but as far as possible. * Worm: Look at ground earthquake, walk away * Snare Flea: Go to Steam Pipe or ask friend to use wepons! * Spider: Don’t disturb them? Whack or Jump Over Nest. * Mask: Don’t Wear Them. (Some guy named RIkku unfriended me because I wore it, over a game!) * Mimic: Just Walk Away or Run, literally no reason to be asking or screaming who is that, they are pretty slow, and also have a sprint meter. * Coils: Just stare at them and find the nearest exit. * Thumper: Run away from them or use boombox music to deny them away, they hate jazz, raggae and pop music. * Nutcracker: Stand Still, Nothing else. Then whack them, steal their gun and shoot them back. * Red Girl: Don’t look at them for more than 3 seconds, they will dissapear. You have 3 chances, Last one, they go happy go lucky skipping to your grave. * Turret: Whack them. Or just dodge bullets, matrix style. * Landmine: Use your ears. If you have no ears, look for beeping red lights or Radar Icons.↑ Top
Useful Tips for Forest Keeper
------------------------------ Written by SmartPlayer20081 Three methods exist to counter the Forest Keeper in Lethal Company. This guide addresses a common issue faced by many players dealing with the Forest Keeper. It’s recommended for everyone, providing insights even for those with extensive playtime, particularly highlighting a less-known third approach. -=First Encounter: Utilizing Cover=- Hide behind trees or other objects to evade the Forest Keeper’s sight. Drop heavy items to be ready for a quick escape if spotted. -=Second Encounter: Teleportation Tactics=- Use a teleporter to rescue anyone caught by the giant. Alternatively, employ a player as bait, drawing the giant away and teleporting them to a safe distance. -=Third Encounter: Stunning the Forest Keeper=- Stun the giant using a zap gun or by pulling the pin on a stun grenade just before being grabbed. Although temporarily blinded, you’ll have a brief window to escape or hide before the giant recovers and attempts to grab you again.↑ Top
Guide to Use Cash Register
--------------------------- Written by BLACK Things you can do with a cash register: * Press LMB and you can see the potential. * The price varies between 80 and 160, with the norm being 120 bucks. * You can throw it or pick it up. * That’s everything about cash register thanks for reading.↑ Top

