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The Elder Scrolls II: Daggerfall Cheats, Codes, Hints and Walkthroughs for PC Games. | | |
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The Elder Scrolls II: Daggerfall | |
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The Elder Scrolls II: Daggerfall
Cheat Codes:
------------
Submitted by: David K.
All console Command For Daggerfall:
-----------------------------------
Written by Furrybearpanda
Hit Console key (`) become God
Triggers an action object, such as a remotely-opened door in a dungeon.
Overrides normal preventive measures to opening.
add
Adds certain items to the inventory. Uses the following categories: book,
weapon, armor, cloth, ingr, relig, soul, gold, magic, drug, map, torch.
add_all_equip Adds
ALL items of a certain equippable kind to the inventory. Uses parameters
such as “armor” to provide equipment for the current character.
add_armor
Adds one piece of armor with parameters gender, race, armor type, and material.
Each parameter must begin with a capital letter.
add_clothing
Adds clothing to inventory.
add_weapon
Adds one weapon with parameters weapon type and material. Each parameter must
begin with a capital letter.
addArtifact
Adds one of the game’s epic artifacts to the inventory.
Artifact numbers can be found in
/DaggerfallUnity_Data/StreamingAssets/Tables/Quests-Items.txt
addbook
Adds a book to the inventory. Uses name or book ID parameter.
addpopuptext
Floods the screen with a repeating “Message #” up to the number specified by
the player addpopuptext 600
addspellbook
Adds a spellbook to the inventory if there is none. Addspellbook
change_modsettings
An experimental command to alter settings in currently enabled mods.
clear_negativelegalrep
Changes all negative legal reputation in the world to 0, and cancels any banishment
in any region. Remember that factional and legal reputation are two different entities.
Clear_negativelegalrep
cm
Creates a mob (enemy entity) of a certain type onto a certain team. If no team
argument, default team. Team 1 is allied with player. Enemy type numbers can be
found in /DaggerfallUnity_Data/StreamingAssets/Tables/Quest-Foes.txt cm 3 1
diseaseplayer
Gives the player a disease using numbers 1 through 16, or vampire. In the future
werewolf/wereboar infection will also be possible. Does not override disease
immunity on level 1 characters. diseaseplayer 9
dumpblock
Debug tool to save block information to a json file. The information is saved
to the Daggerfall Unity persistent data path. Dumpblock
dumpbuilding
Debug tool to save information about the building you’re in to a json file dumpbuilding
dumplocblocks
Debug tool to dump the names or locations of blocks of each location. Dumplocblocks
dumplocation D
ebug tool to dump the location from MAPS.BSA you’re currently in. dumplocation
dumpregion
Debug tool to dump the region from MAPS.BSA you’re currently in. dumpregion
enddebugquest
Wipes out the quest currently shown in the quest debugger. The game will proceed
as though the quest never existed, not giving reputation or material rewards.
Enddebugquest
endquest
Wipes out the designated quest. The game will proceed as though the quest never
existed, not giving reputation or material rewards. Use the quest debug UI to
see the UID for your currently running quest(s). endquest 33554491
execute
Developer tool to compile source files and create objects from the Streaming
Assets folder of the Daggerfall Unity installation. execute Script01.cs
getallquestitems
Puts into the inventory a copy of all items referenced by any running quests.
Some quests might not behave properly after this is run. Getallquestitems
getlocpixel
Tells the X and Y coordinates on the world map for a location. getlocpixel
Daggerfall/Aldingwall
groundme
Puts your character back on solid ground, if floating in void or other bad
location. Only works indoors. Groundme
guildjoin
Adds your character to one of the game’s guilds. This command uses the
internal naming system for the guilds, so the Thieves Guild is “GeneralPopulace”.
Other guild names can be found in GuildManager.cs guildjoin DarkBrotherHood
guildrank
Raises or lowers your rank in a guild you belong to. Your reputation in the
guild will change to ((rank)x10). guildrank FightersGuild 6
help
Display the list of available commands or details about a specific command.
ingredUsage Records in the debug log how many recipes are possible with
ingredients ingredusage
killall
Kills any enemies, including quest foes, in the current location. Killall
levitate
Start or stop levitating. As with the levitate spell,
incompatible with set_runspeed. levitate on
load
Developer tool used to load scenes from a list of levels.
load scene
location
Send the player to one of various predefined locations, such as Daggerfall
City, Privateer’s Hold, Direnni Tower, or any random place. Use “location”
to see the list. location 3
map_hideall
Wipes every segment in the dungeon from your automap, starting it anew.
This effect will carry over if the game is saved. Map_hideall
map_hidebuildings
Reverts map_revealbuildings map_hidebuildings
map_hidelocations
Reverts map_reveallocations map_hidelocations
map_revealall
Reveals the whole dungeon automap map_revealall
map_revealbuildings
Temporarily annotates the name of all buildings in the town’s map, excluding
ordinary residences. All buildings in all towns will be annotated until game
exit or revert. Map_revealbuildings
map_reveallocation
Permanently reveals an unvisited location on the travel map map_reveallocation
Dragontail_Mountains Scourg_Barrow
map_reveallocations
Temporarily reveals all undiscovered locations on the travelmap map_reveallocations
map_teleportmode
toggles (enables or disables) debug teleport mode (Control+Shift+Left Mouse
Click on a dungeon segment will teleport player to it) map_teleportmode
modnpcrep
Modify reputation with last NPC clicked by a positive or negative amount.
Clamped at -100 through 100 modnpcrep 85
nt Toggle NoTarget mode nt
openalldoors
Opens all doors in an interior or dungeon, regardless of locked state openalldoors
opendoor
Opens a single door the player is looking at, regardless of locked state opendoor
playflc
Play the specified .FLC file ??
playvid
Play the specified .VID file ??
poisonplayer
poisonplayer index (a number 0-11) poisonplayer 3
print_legalrep Output current legal status and reputation value for all regions.
print_legalrep
purgeallquests Immediately tombstones all quests and removes them from quest machine.
Does not issue rewards.
purgenonstoryquests
Immediately tombstones all quests that aren’t related to Daggerfall’s main quest and
removes them from the quest machine. Purgenonstoryquests
QUIT
Quit the application. Quit
reroll_maxhealth
Repair permanently reduced maximum health caused by a level-up bug in 0.10.3 and earlier.
This bug is resolved in 0.10.4 and later but some older save games might still need
repair. Note that new maximum health is set by forumla and may be slightly higher or
lower than before bug. Reroll_maxhealth
reset_assets
Clears mesh and material asset caches then reloads game. Warning: Uses QuickSave slot
to reload game in-place. The in-place reload will trigger a longer than usual delay.
retry_assets
Clears records of import attempts for assets from loose files and mods.
set_grav
Set gravity. Default is 20 set_grav 7
set_health
Sets your character’s health to a value. ??
set_jump
Set jump speed. Default is 8 set_jump 900
set_mspeed
Set mouse sensitivity. Default is 1.5 set_mspeed 6
set_runspeed
Set run speed. Set to -1 to return to default speed. set_runspeed 80
set_timescale
Set Timescale; Default 12. Setting it too high can have adverse affects
set_timescale 1600
set_vsync
Set Vertical Sync count. Must be 0, 1, 2; set_vsync 1
set_walkspeed
Set walk speed. Set to -1 to return to default speed. set_walkspeed 300
set_weather
Sets the weather to indicated type, with values from 0 to 6. set_weather 5
setlevel
Change player level to a value from 1 to 30. Does not allow player to distribute
points, only changes level value. setlevel 14
showbankwindow
Opens a banking window for the current region showbankwindow
showitemmaker
Opens a item maker window for enchanting items showitemmaker
showspellmaker
Opens a spellmaker window for creating spells showspellmaker
How to Improve Performance:
---------------------------
Written by Dagger
For those wanting to try vanilla daggerfall there is a performance increase
you can apply to this version of the game
Under where steam is installed on your computer, navigate to:
\steamapps\common\the elder scrolls daggerfall\df\dagger\z.Cfg
* open this file
* And add these lines to the bottom:
Texturememory 20000
Objmemsize 20000
* And save “Z.Cfg”
Now when you open Daggerfall, this little code improves performance by increasing the
cache for both textures and objects to 20 MB. This provides less lag when loading
inside of large dungeons, and makes the game rely less on loading from "Dungeon blocks"
I’d also head over to this site and download the eyeofargonia, this allows for further
view distance. Just put it where you found z.Cfg and run it. Do not touch the detail
distance slider in-game or it will undo the patch.
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